[fltsim.0]
title=DvoFollowMe01
sound=..\Automobile\sound
model=
texture=D
[General]
category=GroundVehicle
[contact_points]
wheel_radius=1.01706037
static_pitch=0.0 //degrees, pitch when at rest on the ground (+=Up, -=Dn)
static_cg_height=1.01706037 //feet, altitude of CG when at rest on the ground
[DesignSpecs]
max_speed_mph = 40
acceleration_constants = 0.3, 0.4 //Time constant (effects responsiveness), and max G acceleration
deceleration_constants = 0.2, 0.4 //Time constant (effects responsiveness), and max G acceleratione
[Views]
eyepoint = 0.0, 0.0, 0.0
[CameraDefinition.0]
Title = Follow Me 1
Guid = {13665371-4065-417d-8DC8-3FC99A3DBE7B}
Description = Follow Me Position 1
Origin = Center
SnapPbhAdjust = Swivel
SnapPbhReturn = FALSE
PanPbhAdjust = Swivel
PanPbhReturn = FALSE
Track = None
ShowAxis = FALSE
AllowZoom = TRUE
InitialZoom = 1.0
ShowWeather = Yes
InitialXyz = 0.0, 0.0, 0.0
InitialPbh = 0.0, 0.0, 0.0
XyzAdjust = TRUE
Category=AirTraffic
ZoomPanScalar = 1.0
ShowLensFlare=FALSE